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CES 2013 – Day 1 Highlights

9 Jan , 2013  

I’m on my second annual visit to CES in Las Vegas. While it’s nearly impossible to see everything, there are products, technologies and companies I wanted to seek out, and along with others I came across while cruising the show floor. Here are a few of the highlights from my first day.

Ubuntu Phone OS

On my list to seek out, Canonical Ltd was a high priority visit. The Ubuntu phone demo didn’t disappoint. Ubuntu takes a decidedly different approach in its UI – no physical phone buttons and the OS and apps maximize screen real estate use by putting options and controls on slide outs from the left, right, top and bottom of the screen.

No word on a release date, developer information is on the website, there will be an online store similar to that on Ubuntu desktop. And yes, users will have access to the Ubuntu command line. If Canonical plays their cards right, Ubuntu phone could be a big hit in what’s generally considered to be a phone OS market already owned by Apple and Google. HTML 5, QML, Qt Framwork and an open source model could make Ubuntu phone a favorite with techies, jail breakers and open source advocates.

3D Printers

While I’ve heard about 3D printers, it was even cooler to actually see two of them in action; one that prints with heated mesh and another that lays down a polymer as thin as 6 nanometers. Sample items at the show were chains (motorcycle), gears, computer mice, and many others. Used primarily to create prototypes of to-be-manufactured objects, seems we’re at the beginning of what this technology might bring to us.

Samsung Smart Life

Is the TV remote control a thing of the past? I think so, to be replaced by your smartphone and/or tablet. Not just to control the TV, but to manage everything; home devices, lighting, HVAC, energy consumption, multimedia, etc. Samsung had a nice “home life” demo.

Sony SimulView / Full screen multi-player gaming

If you’ve played multi-player console games, you’re experienced split-screen gaming. The screen is carved up in half or in quadrants for 2, 3 or 4 players — a big compromise each player makes, sacrificing major screen real estate.

Sony had an amazing demo of SimulView. All players utilize the full screen for their own view of the game, simultaneously. To separate their respective views, players wear passive glasses, making the screen appear to only show their view of the game.  Now, play the game using SimulView on an 83″ 4KTV and you’ll be impressed too.

Sensors, sensors, sensors … collecting lots of big data.

Whether it was a device simulating a Ferrari formula 1 race care steering wheel, or body monitors that help you lose weight and maintain your health, sensors are appearing in just about everything. Sensors are everywhere and we’re only at the beginning of their proliferation.

An interesting question: Will products, services and companies want data from the products we use, what can they do with it, where will that data live, and what privacy concerns arise? If your workout body monitor asks you if you’d like to participate in their product improvement program by sharing your data with them, should you?

Mobile, Smartphones and Tablets

If it’s not gone mobile yet, it will. Smartphones and tablets are taking the place of PC apps and specialized hardware control devices. Mobile and tablet apps where everywhere, reporting information from Wi-Fi home weather station sensors, controlling strange little roll’y balls that almost emoted a Star Trek tribble-like personality, and NVIDIA powered tablets embedded as the UI and control surfaces in Tesla and Audi cars. The primary use case for smartphones is rapidly being displaced by our universal ‘life’ remote, used to display content and information, and control so many objects throughout our daily lives.

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